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Software: Adobe After Effects
Short display of Trapcode Form used to show opening credits.
Software: 3DS Max, Zbrush, Photoshop, Unreal 3: Cascade
The first public trailer for Time Gate Studio's Section 8. Contributions include
environmental models and textures for said models, and particle effects.
Software: 3DS Max, Photoshop, After Effects, Mental Ray
An animated advertisement for the art supply company Copic. Modeling, textures, lighting, camera layout, animation, and compositing.
Software: 3DS Max, Mental Ray
Model and texturing of a Data Aquisition System for use in oilwell applications.
Software: 3DS Max, Mental Ray, Vue, Photoshop, After Effects
An animated flythrough of Frank Lloyd Wright's Falling Water. Models, textures, lighting, camera layout, animation, effects and compositing.
Software: After Effects
An animated logo for the company Pathfinder.
Software: 3DS Max, After Effects
An animated logo for the company Smith International. Animation and effects.
Software: 3DS Max, After Effects, Maya
A 3D animation with particle effects exhibiting my logo and various still works. Models, textures, lighting, particles, camera layout, animation, effects and compositing.
Software: 3DS Max, Photoshop
A matte painting created for Time Gate's Section 8. Models, textures and compositing.
Software: Photoshop, After Effects
A green-screened short film noir style about a magician. Contributions include filming, acting, keying, and effects.
Software: 3DS Max, Zbrush, Vue, Photoshop, After Effects
An animated short featuring a copperhead snake. High poly model done in Zbrush. Models, textures, animation, lighting, and compositing.
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