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I have alway had a deep respect for the American architect Frank Lloyd Wright, so it was a rather no brainer when I decided to recreate his most famous work in 3D. There were several of his works I would have loved to make walkthroughs of, but insufficient reference material lead me to FallingWater.
Nonetheless, the piece was a joy to create and really made me realize my love for environments and architecture. This piece was extensive and highly detailed, based entirely off of the actual building. The actual blueprints were used in created the exterior model. The largest room of the house was also created in pain-staking detail, down to the glasses on the table and books on the shelves.
All models and textures were created by me.

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